Categoría: Motiongraphics
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AI-Driven Species Reconstruction. The project that never exist
For this experimental project, I developed a sophisticated AI-led workflow to reconstruct an extinct bird species. The goal was to demonstrate how generative tools can deliver high-fidelity, biologically accurate results for high-end advertising. My process was an exercise in multi-model orchestration: This project serves as a Proof of Concept for modern production pipelines: proving that…
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AI-Native Production: Orange’s First 100% Generative Campaing
I was part of the core team that delivered Orange’s first-ever marketing campaign generated entirely through Artificial Intelligence. This project was a landmark in AI-Native production, where the challenge was not just generating imagery, but ensuring it met the rigorous quality and branding standards of a global telecommunications leader. My role focused on optimizing the…
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Building a Hybrid AI-VFX Pipeline for Music Video Production: An Ongoing Pilot (WIP)
I’m currently building this hybrid production workflow to tackle the two biggest hurdles in the AI creative space today: achieving total character consistency and reducing the high costs of traditional VFX. This project is a Work in Progress, serving as a pilot to prove that AI isn’t just a tool for generating random images, but…
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Abuelas: AI-Driven Narrative & Hybrid VFX Integration
In August 2025, I initiated this R&D exploration to test the boundaries of a fully hybrid creative pipeline. ‘Abuelas’ covers the entire lifecycle of a production—from initial ideation and scriptwriting to visual generation and final VFX—by blending generative AI with traditional high-end compositing techniques. I designed this workflow to treat AI as a creative catalyst…
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Building the Design System for Serena Estudio: Translating Vision into Modular Infrastructure
Working alongside the Creative Director at Serena Estudio, I was responsible for the Art Direction and Design System development that brought the ‘Ender’ workflow to life. The goal was to launch a new studio model that didn’t yet exist—a modular ecosystem where various departments (Motion Graphics, 3D, AI, and Production) could seamlessly integrate and scale.…
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Visual Hierarchy in Motion: Atmospheric Look Dev for Germinal
In this project for Germinal, I led the look development and particle systems, where the core challenge was balancing a heavy ethereal aesthetic with clear product visibility. The initial creative direction was visually rich, but the product was getting lost in the ‘noise’ of the effects. Recognizing this as a major risk for the ad’s…
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Scalable Visual Systems: Orange TV Rebranding & Modular ID Architecture
For the Orange TV rebranding, I was part of the core team responsible for transforming static art direction into a high-volume motion graphics engine. Our challenge wasn’t just to follow the new brand guidelines, but to engineer a production-ready system in After Effects that could handle the ‘infinite’ versions required for a major telecom launch.…
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Visualizing Complexity: Scientific Narrative for CSIC
For the Spanish National Research Council (CSIC), I led the creative direction and visual conceptualization for ‘The Origin of Life.’ The core challenge was translating abstract biochemical theories into a high-fidelity visual narrative that remains scientifically rigorous without sacrificing accessibility. I treated animation and illustration not as decorative elements, but as functional cognitive tools. My…
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Visual Production Systems: Snippet Agency & The Myme Platform
During my two years at Snippet, a startup that operated both as a high-end creative agency for personalized video and as the developer of the Myme platform, I focused on bridging the gap between bespoke art direction and scalable product design. While the agency side delivered high-stakes, personalized campaigns for global brands, I took full…
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Videoclip infantil
Proyecto de animación infantil desarrollado desde una dirección integral de la pieza, abarcando concepto, animática, dirección de arte y animación. El trabajo se centró en construir un universo visual claro, amable y narrativo, pensado para una audiencia infantil, donde ritmo, color y simplicidad gráfica fueran clave para la comprensión EnfoqueLa dirección de arte se planteó…
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Amazon Prime Video: Global Marketing & Title Sequence Production (2020-2023)
During my collaboration with Amazon Prime Video, I was a key part of the team responsible for the post-production, motiongraphics, versioning, of high-impact marketing campaigns and original title sequences (show openers). My work required meeting the Highest Standards of visual fidelity, brand safety, and legal compliance for the platform’s global ecosystem.Key Projects & Contributions:Title Sequence…
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Publicidad: Movistar
Motiongraphics. Producción User T38 / Tres60. Agencia: McCann EnfoqueLa agencia trabajaba con una base narrativa clara, pero el concepto evolucionaba constantemente en sala.El trabajo consistió en:traducir cambios creativos en tiempo realredefinir soluciones gráficas sobre la marchamantener coherencia visual entre piezasasumir decisiones de diseño cuando no había figura específica para ello El motion no fue solo…
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Agile Broadcast Design: Optimized High-Velocity TV Show Openers for Secuoya
Delivering high-standard broadcast aesthetics under strict time and resource constraints is a constant challenge in television. These show openers, produced during my time at Secuoya, demonstrate my ability to engineer visual solutions that optimize production pipelines without sacrificing impact. My approach was focused on technical pragmatism rather than pure ornamentation, ensuring that the visual identity…
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Hermes
Animación, composición y sound designProyecto desarrollado para Hermès a partir de un diseño original de Diego Flores. Me centré en la animación y la composición, trabajando el ritmo, el movimiento y la integración sonora para reforzar la atmósfera y el carácter poético de la pieza. Una pieza contenida, donde la animación acompaña al concepto sin…
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Integrity as a System: Constraint-Driven Motion for PhotoEspaña
The core challenge for this PhotoEspaña commission was a strict technical and conceptual constraint: every photograph had to be displayed in its entirety, with zero cropping, regardless of the video’s aspect ratio. Working with diverse photo formats within a 16:9 frame created constant compositional tension and unavoidable negative space. Instead of hiding these gaps, I…